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Sebastian N Cain
Aliastra Gallente Federation
9
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Posted - 2011.11.02 00:21:00 -
[1] - Quote
Cunane Jeran wrote:The majority of people I've spoken to are really happy with the changes. Maybe you were expecting some massive power creep but thats the last thing we need. The changes bring Hybrids firmly back in line, open a whole ton of new fits that previously were just not feasible in PvP and PvE, and now fair game.
There is more to it that just damage and tracking.
Also, 99% I too like pulling numbers out my ass.
Get a grip lad.
But we got the massive power creep... for the minmatar. I mean, 100% damage and 50% range buff sounds like massive to me.
And hybrids are inherently broken. a little bit tweaking is pointless. Taking hybrids out of the game is the solution (the only other option -rework all turret weapon systems completely- is apparently a no go for ccp). "You either need less science fiction or more medication."
"Or less medication and more ammo!" |

Sebastian N Cain
Aliastra Gallente Federation
9
|
Posted - 2011.11.02 00:32:00 -
[2] - Quote
Metis Laxon wrote:<3 hybrid changes.
Clearly I am part of the 1% D: I am the problem. Come out of hiding 99% and make me pay you money for my appreciation of the fantastic hybrid changes. hybrids are impossible to fix, take them out of the game.
the proposed changes are proving me right. "You either need less science fiction or more medication."
"Or less medication and more ammo!" |

Sebastian N Cain
Aliastra Gallente Federation
9
|
Posted - 2011.11.02 00:56:00 -
[3] - Quote
baltec1 wrote:Sebastian N Cain wrote:Metis Laxon wrote:<3 hybrid changes.
Clearly I am part of the 1% D: I am the problem. Come out of hiding 99% and make me pay you money for my appreciation of the fantastic hybrid changes. hybrids are impossible to fix, take them out of the game. the proposed changes are proving me right. Yea, blasters are so useless I decided to spend the last year using them almost exclusivly and laughed as ship after ship burned up under my neutron blasters pitifull firepower. Oh sure, people will use less effective weaponry simply because they like the ship or whatever, in a game you also want to have fun and flying in a ship whose design is especially appealing to you contributes to it. But as soon as you enter pvp against competent opponents, you lose 9/10 times, and that 1 time you will win only because everybody will sooner or later make mistakes, therefore allowing you a victory.
I know that you like yourself a nano-blastermega. Since armortanked megas are far, far more common, people will underestimate your speed and agility seriously and therefore getting easily into blasterrange.
But the deciding factor is not the quality of your weapons or the ship or even your piloting skills, it is simply information warfare: wrong assumptions will lead to wrong decisions in battle.
Against a competent opponent that allows for the possibility of more unusual fits you are toast. "You either need less science fiction or more medication."
"Or less medication and more ammo!" |

Sebastian N Cain
Aliastra Gallente Federation
9
|
Posted - 2011.11.02 01:00:00 -
[4] - Quote
Apollo Gabriel wrote:baltec1 wrote:Sebastian N Cain wrote:Metis Laxon wrote:<3 hybrid changes.
Clearly I am part of the 1% D: I am the problem. Come out of hiding 99% and make me pay you money for my appreciation of the fantastic hybrid changes. hybrids are impossible to fix, take them out of the game. the proposed changes are proving me right. Yea, blasters are so useless I decided to spend the last year using them almost exclusivly and laughed as ship after ship burned up under my neutron blasters pitifull firepower. Once you go blaster, you never go back! I love them! I get irked when I can't track, so I'm excited by the change! Less cap usage = win, especially given the power of capless faction ammo projectiles.
Yeah, just let me put on that hail ammo, and then you can try to outdamage me in blaster range. "You either need less science fiction or more medication."
"Or less medication and more ammo!" |

Sebastian N Cain
Aliastra Gallente Federation
9
|
Posted - 2011.11.02 01:16:00 -
[5] - Quote
Brooks Puuntai wrote:Sebastian N Cain wrote:Metis Laxon wrote:<3 hybrid changes.
Clearly I am part of the 1% D: I am the problem. Come out of hiding 99% and make me pay you money for my appreciation of the fantastic hybrid changes. hybrids are impossible to fix, take them out of the game. the proposed changes are proving me right. With that ideology all weapon systems other then AC/Arty should be removed then. well, lasers and projectiles can be balanced against each other (minmatar is currently FOTM, but tweaking the stats could balance that out in regard to lasers).
one has good optimal, the other good falloff one has good dps, the other good alpha one has cap usage, the other ammo usage one has insta ammo switch, the other multiple damage types
Now tell me: how does a third turret system fit into that? All areas are covered. you can now only create a ripoff of the other two (pointless), create something that isn-¦t good at anything (hybrids) and can be taken out of the game or create something that is good at everything (overpowered).
missiles and drones are working completely different than turrets, so they don-¦t matter here.
As for why the proposed changes are proving me right: ccp themselves can-¦t think of any solution for the catch22 situation with hybrids i just described (there is simply no room for 3 turret systems) or they would have addressed the problems with hybrids and not just given out some bandaids.
"You either need less science fiction or more medication."
"Or less medication and more ammo!" |

Sebastian N Cain
Aliastra Gallente Federation
9
|
Posted - 2011.11.02 07:24:00 -
[6] - Quote
Bad Messenger wrote:99% players think changes are fine and do not post at all (or they do not just care) Of course they don-¦t care, they don-¦t use hybrids or gallente boats anyway. "You either need less science fiction or more medication."
"Or less medication and more ammo!" |

Sebastian N Cain
Aliastra Gallente Federation
11
|
Posted - 2011.11.03 00:07:00 -
[7] - Quote
baltec1 wrote:Sebastian N Cain wrote: Oh sure, people will use less effective weaponry simply because they like the ship or whatever, in a game you also want to have fun and flying in a ship whose design is especially appealing to you contributes to it. But as soon as you enter pvp against competent opponents, you lose 9/10 times, and that 1 time you will win only because everybody will sooner or later make mistakes, therefore allowing you a victory.
I know that you like yourself a nano-blastermega. Since armortanked megas are far, far more common, people will underestimate your speed and agility seriously and therefore getting easily into blasterrange.
But the deciding factor is not the quality of your weapons or the ship or even your piloting skills, it is simply information warfare: wrong assumptions will lead to wrong decisions in battle.
Against a competent opponent that allows for the possibility of more unusual fits you are toast.
My current mega is now 3 months old and I am now in a position where every FC welcomes her and the general assumption is the mega will most likely survive on every roam. This 9/10 rubbish is compleatly unfounded. It doesnt matter how competent a drake pilot is when a single good volly rips off 1/3 of their sheilds.
Wait, did you just try to impress me with the blasters prowess by telling me how good they are doing against a single battlecruiser?
Well, i-¦m happy for you but people flying around in battleships with lasers and projectiles are quite confident that their weapons are actually a danger for other battleships as well. I did presume you would be trying going against an opponent of the same size. And those will tear you apart 9 times out of 10. Because you will be already dead before you come close enough to do damage. Or be too damaged to survive long enough to be a danger to anyone. "You either need less science fiction or more medication."
"Or less medication and more ammo!" |

Sebastian N Cain
Aliastra Gallente Federation
11
|
Posted - 2011.11.03 12:05:00 -
[8] - Quote
baltec1 wrote:Sebastian N Cain wrote:
Well, i-¦m happy for you but people flying around in battleships with lasers and projectiles are quite confident that their weapons are actually a danger for other battleships as well. And they will tear you apart 9 times out of 10. Because you will be already dead before you come close enough to do damage.
Yea this didnt happen the last time I ran into a gang of abaddons or any of the other BS I have run into over the last few months. Infact, looking back to my last hyperions untimely death I managed to get in range and take down several BS. Turns out that most fights happen within 20km of a gate which is well within range of my guns. Perhaps you should fly these ships before spouting you're drival on the forums. Ooooh, gatecamping and stationcamping, so you can take down battleships ambushing them with a gang.
You still haven-¦t impressed anyone.
Try again. "You either need less science fiction or more medication."
"Or less medication and more ammo!" |

Sebastian N Cain
Aliastra Gallente Federation
11
|
Posted - 2011.11.05 00:07:00 -
[9] - Quote
Havegun Willtravel wrote:So far it seem's that 99% of people think you'll full of it.
I fly hybrid boats alot, I PVP blaster boats alot, and blasters arent the problem. It's the gal ships lack of pg, speed,
and cpu thats' the problem.
From what i've read to date most Gal ships are getting a speed and agility buff, AND, having their main weapons systems fine tuned for reduced pg and cpu.
I dont see any kind of fiasco in the making. It might not completely solve all the issues but it's a step in the right direction.
Personaly i'm looking forward to the changes. Stop whining.
It-¦s not a fiasco because every other outcome was impossible from the start. There can be no hybrid fix that is putting them back in the game. Second page in this thread, my posting near the bottom. My logic is irrefutable. There is no loophole. Fixing hybrids is not feasible, there is no room for them in this game.
"You either need less science fiction or more medication."
"Or less medication and more ammo!" |

Sebastian N Cain
Aliastra Gallente Federation
11
|
Posted - 2011.11.05 01:16:00 -
[10] - Quote
Apollo Gabriel wrote:Sebastian N Cain wrote:Havegun Willtravel wrote:So far it seem's that 99% of people think you'll full of it.
I fly hybrid boats alot, I PVP blaster boats alot, and blasters arent the problem. It's the gal ships lack of pg, speed,
and cpu thats' the problem.
From what i've read to date most Gal ships are getting a speed and agility buff, AND, having their main weapons systems fine tuned for reduced pg and cpu.
I dont see any kind of fiasco in the making. It might not completely solve all the issues but it's a step in the right direction.
Personaly i'm looking forward to the changes. Stop whining. It-¦s not a fiasco because every other outcome was impossible from the start. There can be no hybrid fix that is putting them back in the game. Second page in this thread, my posting near the bottom. My logic is irrefutable. There is no loophole. Fixing hybrids is not feasible, there is no room for them in this game. lol ... I don't even know where to begin. There is NO ROOM? NONE? ZERO? wow .. ok no arguments then, you're too brilliantz! I know, thanks. "You either need less science fiction or more medication."
"Or less medication and more ammo!" |
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Sebastian N Cain
Aliastra Gallente Federation
11
|
Posted - 2011.11.05 02:26:00 -
[11] - Quote
Corina Jarr wrote:Honestly, I'd rather they make small changes over time to actually fix something, rather than break the game more.
But the fix is easy, give Caldari/Gallente lasers/autocannons (who should getting what is yet to determine).
Problem solved. Game not broken. In fact, i think people would be surprised how well suddenly everything works. Gallente blasterboats are of course flown as close-range damage-dealer. Now just try out how a blastermega would do if it had ACs with the new Hail ammo (if the ships fitting stats and bonuses would apply to projectiles, of course).
Now you get suddenly the perfect solution in this role. And like this it-¦s with everything concerning blasters and rails. Their purposes are already covered by weapon systems whose characteristics predisposes them for use in the respective fields. Using them instead of hybrids suddenly answers every issue people had in this matter. "You either need less science fiction or more medication."
"Or less medication and more ammo!" |
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